Splashup (formerly Fauxto)
Dave Brushinski built the world's first browser-based Photoshop-like editor in 2006 — layers, brushes, effects, the whole thing — before anyone else had proved it was possible. He got into YC, got press, got users. Then the market caught up, better-funded competitors arrived, Flash died, and Splashup quietly closed. The idea was right. Almost everything else was a lesson.
Dave Brushinski · 16 min read
Splashup (formerly Fauxto), YC Founder Story
Company: Splashup (originally named Fauxto, incorporated as Faux Labs, Inc.) Founder: Dave Brushinski YC Batch: Summer 2007 Industry: Consumer SaaS / Online Photo Editing / Creative Tools Founded: 2006 (launched November 2006 as Fauxto) Shut Down: February 1, 2014 Total Funding: ~$10K (YC seed only) Team Size at peak: 2
⚠️ Why This Story Matters Splashup is one of the most instructive YC companies you've never heard of. It was first to market, technically impressive, press-covered, and YC-backed, and it still shut down seven years later. This is not a failure story. It is a timing, focus, and monetisation story. Every aspiring founder needs to understand why being first is not the same as being right.
The One-Line Summary
Dave Brushinski built the world's first browser-based Photoshop-like editor in 2006, layers, brushes, effects, the whole thing, before anyone else had proved it was possible. He got into YC, got press, got users. Then the market caught up, better-funded competitors arrived, Flash died, and Splashup quietly closed. The idea was right. Almost everything else was a lesson.
Lens 1, The Before State
Who Was Dave Brushinski Before YC?
Dave Brushinski was a developer, not a brand-name entrepreneur. Unlike many YC founders whose backgrounds are easily traceable through press profiles and LinkedIn fame, Brushinski operated quietly, the kind of technically skilled builder who lets the product speak first.
What is clear from the record is that he was working in the intersection of web development and creative tools at a time, 2006, when "web application" still meant something fairly modest. Ajax was new. Flash was the cutting edge of browser interactivity. The idea that you could do serious creative work inside a browser tab, without installing anything, was genuinely radical.
Brushinski was based in Brisbane, Australia, not Silicon Valley, not a tech hub with daily founder meetups and warm investor intros. He was building something ambitious from the periphery of the startup world, which made getting into YC even more meaningful.
The Personal Pain He Was Solving
The frustration was universal and deeply felt: Photoshop was expensive, complex, and had to be installed. For millions of everyday web users who just wanted to resize a photo, adjust brightness, add a layer effect, or touch up an image before uploading it to their blog or Flickr, the options were brutal. Either pay hundreds of dollars for Photoshop, download clunky freeware, or just... not edit the photo.
Brushinski looked at this and asked a question nobody had seriously tried to answer yet: What if you could do real photo editing, not just cropping and rotating, directly in the browser?
In late 2006, that question was considered technically implausible by most developers. Brushinski set out to prove them wrong.
Why This Founder Almost Didn't "Look Like a YC Founder"
He was international (Australian), working in a consumer space with no clear monetisation plan, building on Flash, a technology that was already starting to raise eyebrows among some developers, and working with a tiny team. He wasn't a repeat founder. He didn't have a prior exit.
What he had was a working product that did something nobody else's product could do, and an insight about where the web was going that was approximately 5 years early.
Key Insight for Aspiring Founders
YC backs conviction + execution, not just credentials. Brushinski had no exits, no network, no Silicon Valley address. He had a working demo that made reviewers gasp. That demo, proof that the idea wasn't just possible but already real, was his entire application.
Lens 2, The Idea Origin
How the Idea Was Born
The seed was planted by a simple observation: every creative workflow eventually hit a wall called "go open Photoshop." Brushinski was working in web-adjacent spaces and kept encountering this wall, for himself, for clients, for anyone who needed to do anything more complex than basic image resizing.
The key insight wasn't "people want to edit photos." That was obvious. The insight was more specific: developers and designers spending time in the browser were increasingly doing their whole workflow there, except for one step. That one step kept pulling them out. What if that step didn't need to exist?
He initially built it as Fauxto, a deliberately playful name that signalled exactly what it was: a faux Photoshop, a browser-based tribute to the greatest image editor ever built. The name was cheeky, memorable, and perfectly positioned for the developer and design community who would immediately get the joke.
The First Version and What Made It Remarkable
Fauxto launched in November 2006 and immediately stood out from every other online image editor for one reason: it supported layers.
At the time, TechCrunch described it plainly: "the only layer-based online tool that we know of, and by far the best of the bunch." Layers are the feature that separates casual photo touchups from real creative work. Every serious Photoshop user lives in layers. Fauxto brought that capability to the browser for the first time.
It was built entirely in Flash, which in 2006 was the only realistic way to achieve this level of interactivity in a browser. The product looked and felt remarkably like Photoshop: floating tool panels, brushes, colour pickers, gradients, filter effects, smudge and erase tools, and multiple layers all working together in real time inside a browser tab.
When it launched, it generated genuine press coverage and developer buzz. People who saw it for the first time were visibly surprised it was possible.
The Signal It Was Working
The early signal was loud: press coverage, organic user growth, and immediate word-of-mouth in developer and design communities. Fauxto was mentioned alongside tools like Picnik (which would later be acquired by Google for a significant sum) as one of the defining early products in what would become the browser-based creative tools market.
Getting into YC's Summer 2007 batch was its own signal, Paul Graham and the partners had seen enough of the product and the market to believe it was worth backing.
The Pattern This Follows
Fauxto/Splashup fits the "unbundling a desktop application" idea archetype, taking something that lived on your hard drive and moving it to the browser. This is the same pattern that birthed Google Docs (unbundled Microsoft Word), Figma (unbundled desktop design tools), and Canva. The pattern works. Splashup's problem wasn't the pattern. It was the execution layer, monetisation, focus, and platform dependency.
Lens 3, The Application Anatomy
What Got Them Into YC
Splashup's YC application was almost certainly built around a single powerful element: a live demo that did something previously considered impossible.
In 2007, YC was still a relatively small programme. Paul Graham famously valued working software over slide decks, and a browser-based Photoshop with full layer support, running in a Flash tab, looking and feeling like a real creative tool, would have been exactly the kind of demo that silenced a room.
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